What would that habitat sound like?
AGES
9-11

About

In this trial module, learners are challenged to use code to create the perfect backtrack to their very own nature documentary. By discovering the location and importance of animal communities, populations and ecosystems, learners can imagine the soundscape of a particular habitat and apply their understanding of the organisms found in a particular ecosystem. This is the ideal module to explore STEAM and skills based learning.

Module Duration

1 hours

Delivery

Online Sessions + Offline Tasks

Learning Outcomes

Technology & Art
  1. Function calls in JavaScript
Language & Literacy
  1. Using keywords and techincal vocabulary
Maths & Science
  1. Show an understanding of habitats
  2. Differentiate among the terms organism, population, community
Module designed by
Elaine Chew

Elaine Chew is one of Neobael's team of module designers. Our expert team spends hundreds of hours crafting and designing modules like "What would that habitat sound like?"

Suggested Class

 

Developed by Elaine Chew

Creating and running your own football club can be a profitable business, but it also comes with many varied challenges. In this 30 hour module learners put themselves in the boots of the manager of their own football club and take on the complex problem solving that comes with it. Safe in the support of a small learning team, students will use mathematical literacy to control a budget and their creative writing skills to keep their club in the papers. They will also develop their own branded merchandise, commission a mural and code a game to bring new fans on board. Gaining insights into the world’s most popular game on the way, students will expand their knowledge of the unique range of skills it takes to manage a business.

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Recommended Ages 9 - 11